I just saw this post with an amazing tool called wordle that I saw in Roo’s blog I decided to dump my CV into the following graphic.

My [wordle tag] Cloud
Posted in me, rooreynolds, tagcloud, wordle | Tags: wordle, tagcloud, me, rooreynolds
IBM Virtual Universe Community - Guildmaster
In recent news, I have been co-elected IBM’s Virtual Universe Community as it Guildmaster. Holly Stewart and I will lead this community of over 5000+ IBMers.
Formed in 2006, previous guildmasters have been:
* Kevin Aires
* Dave Kamalsky
* Brian House
The VUC as it is known was the breeding ground for the formation of the the Digital Convergence EBO (Emerging Business Opportunity) outfit in IBM Research in late 2006.
This should be a very challenging and interesting job !!
Powered by ScribeFire.
“User Generated Content” - More Thoughts
I have been thinking about User Generated Content even more after my previous blog entry on the topic.
Googling further on the topic I saw an interesting study by Accenture on “User-Generated Content Is Top Threat to Media and Entertainment Industry”.
The study goes on say that such content will continue to grow and the user will gain:
* Increased power - As he can now create more content and hence can direct where a social network would grow. While the study did not examine Virtual Worlds - I would submit that a similar trend would be visible in this space too. With a far more impact being felt in such Virtual Worlds
* Increased control - The user can direct what kind of content can be published.
At this point I would aim to classify such UGC into two key categories
* Individual directed Content - This content is targeted to Avatar customizations, the way your avatar looks, dresses, walks, talks. Where are the areas that are visited, what kind of content is bought out and is used actively and also the social network of other Avatars he or she interacts with.
* Environment directed Content - This content is specifically targeted to creating the environments in which these Avatars interact in with regard to the Virtual Worlds. So whether it is a fancy art gallery or a pub or even a retail store of the future.
Different Virtual Worlds have taken different view points on the level of freedom that they give their Users with creating the above two types of content. While most Virtual Worlds give Users the chance to create Individual Oriented Content, many limit the amount content that can be Environment-directed.
One of my favourite Virtual World - Doppelganger’s vSide actually limits the amount of content that one can create from an Environment perspective.
Usually there is a cost associated with each of the types of content.
* So while Second Life requires you to have a Premium membership to buy land, you dont need one to create content whether Individual / Environment oriented.
* Doppelganger on the other hand requires you to buy individual content and has little or no flexibility with the customizations one can do from an environment based.
We see differing revenue models too.
* While Linden Labs (the creators of Second Life) have very limited custom content created by them other than the main archipelago they have a revenue model where they make money out of allowing people to create Environment oriented Content.
* Doppelganger on the other hand has a revenue model which is targeted specifically towards Individual based Content and makes money out of such sales and partnerships.
An older article by Robin Good says that “UGC is online content publishers most promising future” and I accept his thesis, however which sphere will lead to more revenues remains to be seen.
I conclude quoting from the Search Engine Roundtable :
“1) Users spend a lot of time in UGC (user generated content)
2) Consumers expect to be able to make their own content
3) Consumers trust user generated content
4) Product reviews increase sales
5) Increases conversions”
And hence UGC will become the key determining criteria for Virtual Worlds
Powered by ScribeFire.
Presentation for IBM Software Universe 2007
Updates
User Generated Content in Virtual Worlds - How important is it?
An introduction to User Generated Content:
1) As defined by Wikipedia:
“User-generated content (UGC), also known as Consumer Generated Media or User-created Content (UCC), refers to various kinds of media content that are produced by end-users.”
2) Scribe Media in their interaction with Cory Ondrejka report:
“Unlike most upload-your-content-and-we’ll-share-it-in-some-sort-of-social-media-Web-2-point-oh-way, content creation in Second Life is really, really, difficult.
Yet people still create and people still come to those creations. By Ondrejka’s account, users have contributed over $500 million in design and development within Second Life.”
“One Year of Second Life” - Why I still plan to be in Second Life!
Posted in 3D Internet, age of empires, counter strike, eric kintz, ginko bank, ibm, linden labs, locutus, prokofy neva, rez day, sears, second life, star trek, time, virtual worlds
300m Users of VW by 2011 ! - Revised Statement of Gartner
An INCOMPLETE List of (public) Web 2.0 Collaboration
Well, I have dived into / immersed totally into Web 2.0 technologies and have been registering / reclaiming my ids around the web. I saw a variety of interesting technologies.
An interesting widget for all things below is ShowYourself Widget.
Posted in web 2.0
Second Life & Firms ~ Are they a good match
Categories
- 3D Internet
- accenture
- age of empires
- beyersellers
- Blogroll
- branding
- brian house
- collaboration
- cornell
- cory ondrejka
- counter strike
- dave kamalsky
- digital convergence ebo
- domain
- doppelganger
- electricsheep
- epredator
- eric kintz
- fionagallagher
- gartner
- ginko bank
- googleapps
- holly stewart
- ibm
- ibmsoftwareuniverse
- isaac asimov
- joelgreenberg
- kevin aires
- linden labs
- locutus
- luissuarez
- macromyopia
- matrix
- me
- metaverse
- metaversed.com
- misc
- nickwilson
- paulsaffo
- personalbranding
- pranabsharma.com
- prokofy neva
- rez day
- rooreynolds
- sap
- scribe media
- scribefire
- searchengineroundtable
- sears
- second life
- slideshare
- star trek
- steveprenctice
- sun
- tagcloud
- time
- ugc
- Uncategorized
- user generated content
- user generated contetn
- virtual worlds
- vside
- vuc
- web 2.0
- wordle
- wordpress
- work
- xerox





